Troubleshooting
Common setup and runtime issues with practical fixes.
No events show up in dashboard
Checklist:
- Confirm server-side
apiKeyis set. - Confirm server called
RoSentry.init(...). - Confirm
HttpServiceis enabled in Roblox game settings. - Confirm project API key matches the selected project.
- Check server output with
debug = true.
Client events are missing
- Ensure server initialized SDK first (creates relay RemoteEvent)
- Ensure client also initialized SDK
- Confirm
RoSentryRelayexists inReplicatedStorage
SDK says it is not initialized
You are calling methods before RoSentry.init. Move initialization earlier in bootstrap flow.
Too many events / noisy data
- Lower
sampleRate - Reduce repetitive capture points
- Use
beforeSendto drop known noisy events - Increase tagging discipline for better filtering
Alerts are not sending
- Confirm channel and rule are both enabled
- Confirm cooldown window has passed
- Use channel Test first
- Check
/dashboard/projects/[id]/alertsnotification history for failure details
Invite cannot be accepted
Possible causes:
- Invite expired
- Email mismatch on email invite
- Max uses reached on code invite
- User already belongs to project